Selected Projects
Production 3D AI systems · 4 papers · 6 invited talks
- Selected
- All
ICML 2023
Selected Project
Research
Robust Camera Pose Refinement for Multi-Resolution Hash Encoding
Co-developed fast pose refinement for hash-grid NeRF reconstruction, published at ICML 2023.
Project Archive
Application
Neural Rendering in Game Engine
Built a 360° capture-to-engine pipeline, optimizing neural rendering for Unity and Unreal.
Research Selected Papers
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CaPa: Carve-n-Paint Synthesis for Efficient 4K Textured Mesh Generation
Technical Report, Featured on Hugging Face Daily Papers, TLDR AI
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DreamSurfels: Generative Gaussian Surfels for Geometrically Accurate 3D Content Creation
The 15th International Conference on ICT Convergence (ICTC), Oct 2024
Oral presentation, domestic conference -
Robust Camera Pose Refinement for Multi-Resolution Hash Encoding
The 40th International Conference on Machine Learning (ICML), Jul 2023
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Semantic-aware Occlusion Filtering Neural Radiance Fields in the Wild
preprint, arXiv 2023
Speaking Invited Talks
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Introduction to 3D Generative AI (PDF)
Generative AI Seminar (CS.93000B) - KAIST
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Introduction to 3D Generative AI
Machine Learning for Computer Vision - KAIST
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Spatial 3D AI Technology and its Applications
K-GEO Festa - Ministry of Land, Infrastructure and Transport in Korea (국토교통부)
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Radiance Fields and Spatial 3D AI for Digital Twin
National Geographic Information Institute in Korea (국토지리정보원)
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Rasterization vs. Ray Tracing with 3D Gaussian Primitives
NCSOFT
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Joint Optimization of Camera Pose and Accelerated Radiance Fields
NAVER Cloud
Technical Blog
Technical notes on 3D AI, from theory to production:
generative models and large-scale training, neural rendering, graphics algorithms, and web-based 3D tools.
About
Hwan Heo
Lead 3D AI Research Engineer
NC AI · VARCO 3D
Hi, I'm Hwan Heo (허환). I work where generative models, systems, and graphics meet.
At NC AI, I lead research and engineering for the VARCO 3D team, developing production 3D AI systems across large-scale generative model training, inference optimization, and graphics algorithms.
When I'm away from CUDA kernels and mesh pipelines, I'm usually playing guitar, making music, or following an unexpected STEM rabbit hole.
Resume
Download CVSummary
Hwan Heo | 허환
AI Research Engineer building production 3D AI systems across generative models, neural rendering, and graphics.
- AI Research Engineer at NC AI
- Former Research Personnel · Alternative Military Service
Education
M.S. in Computer Science & Engineering
2020 - 2022
MLV Lab, Korea University, Seoul
B.S. in Computer Science & Engineering
2015 - 2020
Korea University, Seoul
Experience
AI Research Engineer
2025 - Present
3D Generation, NC AI
- Leading VARCO 3D R&D across generative model training, inference optimization, graphics algorithms, and deployment.
AI Researcher
2023 - 2025
Neural Rendering & 3D Generation, NCSOFT Research
- Developed 3D generation and neural rendering systems spanning latent diffusion, texture synthesis, Gaussian Splatting, and neural avatars.
AI Researcher, Intern
2022
Generation Research, NAVER AI Lab
- Researched pose optimization for neural rendering.