Hwan Heo


Building production-oriented 3D generative AI and neural rendering systems.

About

Hi, I'm Hwan Heo (허환), an AI Researcher focused on 3D generative models, neural rendering, and production-oriented 3D asset creation. By day, I build 3D worlds with AI; by night, I'm usually wandering through music, guitar, or random STEM rabbit holes. This site is where I collect the work, notes, and experiments behind that mix.

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AI Researcher

Specializing in 3D Computer Vision.

  • Interest: 3D Vision & Graphics AI
  • Degree: Master's in Computer Science
  • E-mail: gjghks950@naver.com
  • City: Sungnam, South Korea

I am an AI Researcher at NC AI, where I lead the research efforts for the VARCO 3D team. My work focuses on training large-scale 3D generative models and setting the technical direction for our key projects in 3D AI Service. I hold both a B.S. and M.S. in Computer Science from Korea University, where I was advised by Professor Hyunwoo J. Kim. Previously, I was a Research Intern at NAVER AI Lab, mentored by Dr. Jin-Hwa Kim.

Summary

Hwan Heo | 허환

AI Researcher specializing in 3D Computer Vision with 3+ years of experience in Neural Rendering and 3D Generation systems.

  • AI Researcher at NC AI (NCSOFT)
  • Research Personnel, Alternative Military Service

Education

Master of Computer Science & Engineering

2020 - 2022

MLV Lab, Korea University, Seoul

Studied advanced machine learning, computer vision, generalization and related areas, building a theoretical and practical foundation.

Bachelor of Computer Science & Engineering

2015 - 2020

Korea University, Seoul

Gained a comprehensive understanding of computer science principles and engineering fundamentals through a rigorous undergraduate program.

Experience

AI Researcher

2025 - Present

3D Generation, NC AI

  • Spearheaded the research and development of core algorithms for VARCO 3D, NC AI's flagship 3D generation service

AI Researcher

2023 - 2025

Neural Rendering & 3D Generation, NCSOFT Research

  • Led research and development of 3D asset generation, focusing on 3D Latent Diffusion and Texture Synthesis: CaPa
  • Developed and applied novel Neural Rendering solutions, including:
    • Integrated Gaussian Splatting into a proprietary game engine
    • Created a high-speed Neural Facial Avatar for multi-camera systems

AI Researcher, Intern

2022

Generation Research, NAVER AI Lab

  • Researched a novel neural rendering method using joint optimization of camera poses and hash grid radiance fields

Portfolio

Selected Works
  • All
  • Research
  • Application
  • Personal


Selected Publications


    Invited Talks

      Blogs

      Exploring 3D Computer Vision & Machine Learning, with a focus on Neural Rendering and 3D Generation.

      Featured Recent Posts



      You can also find me on my Korean Blog,
      or YouTube channel for sharing my original guitar play & arrangement (currently on a break).